#include <opencv2/ptcloud/detail/submap.hpp>
◆ Constraints
template<typename MatType>
◆ Submap()
template<typename MatType>
◆ ~Submap()
template<typename MatType>
◆ addEdgeToSubmap()
template<typename MatType>
◆ calcVisibilityRatio()
template<typename MatType>
◆ composeCameraPose()
template<typename MatType>
◆ getConstraint()
template<typename MatType>
Creates constraints if doesn't exist yet
◆ getTotalAllocatedBlocks()
template<typename MatType>
◆ getVisibleBlocks()
template<typename MatType>
◆ integrate()
template<typename MatType>
◆ raycast()
template<typename MatType>
◆ setStartFrameId()
template<typename MatType>
◆ setStopFrameId()
template<typename MatType>
◆ cameraPose
template<typename MatType>
◆ constraints
template<typename MatType>
◆ frame
template<typename MatType>
TODO: Add support for GPU arrays (UMat).
◆ FRAME_VISIBILITY_THRESHOLD
template<typename MatType>
TODO: Should we support submaps for regular volumes?
◆ id
template<typename MatType>
◆ pose
template<typename MatType>
◆ renderFrame
template<typename MatType>
◆ startFrameId
template<typename MatType>
◆ stopFrameId
template<typename MatType>
◆ volume
template<typename MatType>
The documentation for this class was generated from the following file: